Accessible Game Controllers – A @makeymakey #design project

At the end of last year, I was lucky enough to have the opportunity to trial two new design technology /makerspace projects utilizing MakeyMakey and Micro:bit. This first project was inspired by an experience I had at the @Questacon Makerspace as part of the 2018 STEM X Academy. It was designed for Grade 4 students, […]

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Snapshots of Learning, Making, and Inquiry in my STEM Makerspace

  In 2015, I was inspired to establish our school makerspace as a result of my experiences and learning at the International Society for Technology Education Conference. As I have reflected in past posts, it took me years to understand that effective STEM programs were built on inquiry learning pedagogy, curriculum integration, and hand-on ‘maker’ […]

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